Build 0.3.59


I almost didn't even work on this today, but I'm glad I did! I woke up feeling very down and tired, and ended up napping half the day away. I don't regret it, I earned it this week by doing so much on this game jam.

Anyhow, when I started off this evening I did so by just wanting to tweak a couple of the mechanics in the game, and what I thought would just take a couple minutes ended up being nearly a full design update.

Added today was a new pulsing background effect. It's very subtle at first, and takes about 12 seconds to fully cycle on or off, but as you buy SPEEDups in-game, the animation speeds up as well. 

From there, I realized that the design of the game looked like crap, so I started tweaking almost the whole layout, working on typography, and unifying a lot of the text elements into the buttons. Hopefully this will make things easier to understand at a glance, in conjunction with the recent tutorial addition. 

Finally, I added a game version identifier, and moved the MONOSYNTHS logo placement. 

All in all, this should be a very positive improvement to the game. 

Files

0.3.59.zip Play in browser
Apr 23, 2023
McGuffins in Time-0_3_59.apk 9.2 MB
Apr 23, 2023
McGuffins in Time-0_3_59-windows.exe 64 MB
Apr 23, 2023
McGuffins in Time-0_3_59-macos.zip 82 MB
Apr 23, 2023
McGuffins in Time-0_3_59-linux.AppImage 85 MB
Apr 23, 2023

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